Website powered by

Fruit

Using a model of fruit from CGTrader, and Turbo Squid I focused on the look of the textures. After checking the UV’s of the model and doing some adjustments I exported the model as an obj. Moving into Substance Designer I created some base materials such as strawberry, Kiwi, Kiwi Fur and Lemon. Importing the fruit into Substance Painter I kept referring to my reference pictures to achieve the final for the new and old version. Once I got the desired textures I imported the model into Unreal Engine 4 and applied all the textures.

Programs Used: Substance Painter, Substance Designer, Maya, Unreal Engine 4

Models Provided by: CGTrader, and Turbo Squid

Kiwi Whole Texture Map

Kiwi Whole Texture Map

Old Kiwi Whole Texture Map

Old Kiwi Whole Texture Map

Kiwi Fur Designer Nodes

Kiwi Fur Designer Nodes

Kiwi Slice Texture Map

Kiwi Slice Texture Map

Old Kiwi Slice Texture Map

Old Kiwi Slice Texture Map

Kiwi Inside Designer Nodes

Kiwi Inside Designer Nodes

Lemon Texture Map

Lemon Texture Map

Old Lemon Texture Map

Old Lemon Texture Map

Lemon Designer Nodes

Lemon Designer Nodes

Strawberry Designer Nodes

Strawberry Designer Nodes

Old Grape Texture Map

Old Grape Texture Map

Grape Texture Map

Grape Texture Map